Working realtime with ai based img2img workflows seems only possible with a larger cluster of GPU computing power to achieve …
simple starfield simulation combined with spritesheet animation This sketch refers to a custom creates spritesheet animation system for Processing – …
multiple animations with random placement and phases This sketch demonstrates how to use simple object classes to animate multiple explosions …
Simple example how to create animations from convetional spritesheets in Processing.
Creating consistent animation frame sequences of character or body motion seems to be currently best achieved through concise raw video …
development blog of a minimalist 16×16 rgb LED matrix interaction and gaming console
How to create a pixel based animation and use them in embedded systems like Arduino or ESP32.
Animating, storyboarding or movie making in general is a craft of it’s own, but with the rising capabilities of txt2img …