=

BODYPAINTER v0.1

Traditional outfit or body hull design is bound on Material properties, sewing techniques and draping. BODYPAINTER takes another route and …

Traditional outfit or body hull design is bound on Material properties, sewing techniques and draping. BODYPAINTER takes another route and claims the body as a canvas. BODYPAINTER is a drawing tool especially designed for drawing on 3D shapes, especially the human body. The drawing can be used as a simple sketch for inspiration but is a design tool at the same time. The drawing itself is of high resolution, even in low resolution mesh areas – and can be used to steer displacement of a second skin.

BODYPAINTER v0.1 – screenshot

ONLINE DEMO: https://turboflip.de/bodypainter/

BODYPAINTER – rendered view of displaced painted second skin mesh on body

further experimental directions

Having the proper second skin mesh opens up several possibilies to distill body related shapes. Using the Dot Product of the normal direction as distribution critteria lets you roughly simulate moss growth behavior, that settles in wet corners away from direct sunlight.

normal direction based distribution of geometry instances on the generated 2nd skin – done in Blender
normal direction based distribution of geometry instances on the generated 2nd skin – done in Blender

Blender comes with geometry nodes, a very powerful generative toolkit for 3D related work. See the rough workflow usesd for the upper examples.

Blender Geometry Nodes workflow for normal direction guided distribution