Ähnliche Beiträge: liquid experiments with JS and GLSL audio to image with Stable Diffusion and p5.js
let socket = io("https:// .me");
function setup() {
createCanvas(window.innerWidth,window.innerHeight);
setupSockets(12000, 3334);
background(0, 0, 255);
}
function draw() {
}
function sendOsc(address, value) {
socket.emit('sendData', [address].concat(value));
}
function sendData(datatype, data) {
data.type = datatype;
socket.emit("send_data", data);
}
function setupSockets(oscPortIn, oscPortOut) {
//socket = io.connect(URL);
// socket.on("get_data", onReceiveData);
socket.on("broadcast_data", onReceiveData);
}
function onReceiveData(e){
let _cx = e.x * width;
let _cy = e.y * height;
noStroke();
ellipse(_cx,_cy,12,12);
textSize(8);
fill(255);
text(e.name,_cx+8,_cy+4);
}
function mousePressed(){
let data = {
id:socket.id,
name:"penis",//socket.id,
x:mouseX/width,
y:mouseY/height
};
// console.log(socket.id);
// sendData("send_data", data);
// console.log("trysend");
socket.emit("send_data", data);
noFill();
stroke(255);
ellipse(data.x*width,data.y*height,12,12);
}
// some simple arrays to collect active users
var clients = [];
let clientids = [];
//create server
let port = process.env.PORT || 8000;
let express = require('express');
let app = express();
let server = require('http').createServer(app).listen(port, function(){
console.log('Socket Server is listening at port: ', port);
});
//create socket connection
let io = require('socket.io').listen(server)
//clients
var client = io.of('/');
//listen for anyone connecting to default namespace
client.on('connection', function(client){
client.upgradeTimeout = 300; // throwout time by inactivity
clients.push(client);
//if new connection is made to server!
console.log('have new client with id: ' + client.id);
//define my listeners
client.on("send_data", function(data) {
console.log("emit data to other users: " + data);
client.broadcast.emit("broadcast_data", data);
});
//listen for this client to disconnect
client.on('disconnect', function(){
clients.splice(clients.indexOf(client), 1);
console.log('disconnected client: ' + client.id);
});
list_active_clients();
var inout;
client.broadcast.emit("allusers", {clientids, inout});
});
function list_active_clients(){
clientids = [];
for(let i=0;i<clients.length;i++){
clientids.push(clients[i].id);
}
}