depth map manipulation
Sinple photos can be used to generate suitable depth information using algorithms. This depth map is a simple grayscale graphic, that can be manipulated and designed. Using this manipulated depth information in the generative render process offers interessting possibilities in combination with proper prompting.
(realistic studio photography of futuristic minimalistic black medical device made from bio material latex:1.2), floral curvy dense voronoi shapes mesh tubes and skeleton skin substructures, plugs wires and cables, translucent white liquid organic chitin multi layered material, wet , (plain black studio background:1.1), depth of field, high contrast,rim lights, label, logo
any shape to any image
realistic studio photography of futuristic minimalistic white medical device made from bio material, floral curvy dense voronoi shapes mesh and skeleton substructures, translucent white liquid organic chitin multi layered material, wet , (plain light blue studio background:1.1), depth of field, rim lights
from photo to depthmap to image
studio photography of androgyn cute chubby male person in dynamic pose standing in liquid in detailed yellow and red fashion outfit with oversized down jacket and leggins pants, (light blue sky like toothpaste and liquid water with fluffy clouds in background:1.1),
Blender/geometry as depthmap guide
Blender makes it possible to create simple depthmaps from exisiting 3D geometry. These grayscale graphics come as guide maps for the generative process using controlnet and suitable depth models. The prompt can be used to describe objects, back- and forefround.