ZAPFEN HULL v1.0
ZAPFEN_HULL V1.0 is an interactive web-based 3D design prototype that models biomimetic, weather-responsive pinecone structures across dynamic surfaces and human body models. Inspired by natural pinecone seed scales that open and close in response to humidity, the tool lets creators interactively paint moisture maps onto 3D meshes to simulate adaptive textile overlays. Users can customize scale geometry, control environmental conditions like moisture and directional lighting, and manipulate skeleton poses in real time. The resulting biomimetic skins provide a playground for exploring responsive architecture, kinetic fashion, and bio-inspired materials.

LIVE DEMO : https://code.turboflip.de/run/2c6cb4232caae68f
CODE : https://code.turboflip.de/p/2c6cb4232caae68f
Key Features
- Biomimetic Scale Simulation: Models pinecone-inspired kinetic scales that open or close based on ambient humidity and moisture map data.
- Interactive Mesh Painting: Enables direct painting and erasing of moisture maps onto 3D surfaces with brush control and X-axis bilateral symmetry.
- Procedural Scale Parametrics: Offers customizable scale shapes (lamella, rhombus, pyramid, tetrahedron, wedge) with controls for size, density, curvature, and opening angle.
- Skeletal Rigging & Pose Manipulation: Features an interactive joint-selection system to pose, mirror, and articulate 3D character rigs in real time.
- Iridescent Material & Shading Pipeline: Integrates 3-stage view-dependent iridescence, normal mapping, and high-resolution directional shadow rendering.
- Multi-Format 3D Asset Import: Supports loading external
.GLB,.GLTF, and.FBXmodels alongside custom moisture textures and normal maps.
