COLONFLATE v1.0
COLONFLATE v1.0 is an interactive web-based 3D simulation tool designed to model inflatable body structures, seam lines, and pneumatic membrane behavior. The platform enables creators to import custom 3D models or use built-in procedural human geometry to design complex inflatable garments and soft-robotic surfaces. Users can draw dynamic seam lines, simulate realistic air-pressure expansion, and preview physical material deformation in real time. The resulting designs can be exported as custom digital assets or flattened patterns for digital fabrication and physical prototyping.

LIVE DEMO : https://code.turboflip.de/run/8e05a4e13ea26f9c/
CODE : https://code.turboflip.de/p/8e05a4e13ea26f9c
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Real-Time Physics & Pneumatic Simulation: Simulates pressure-driven membrane deformation, internal air volume expansion, and material tension using GPU-accelerated mesh constraints.
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Interactive Seam & Constraint Editing: Provides tools to draw, edit, and define structural seam lines, fixed anchors, and pressure chambers directly onto 3D surface meshes.
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Procedural Body & Mesh Generation: Features built-in procedural human body generation via Surface Nets SDFs alongside custom .GLB/.GLTF 3D model import capabilities.
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Dynamic Material & Texture Control: Allows customizable surface rendering parameters, including normal maps, specular gloss, color channels, and high-resolution wireframe overlays.
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Pattern Flattening & UV Unwrapping: Supports automatic UV layout projection and UV-space mesh generation to convert 3D inflated geometries into 2D cut patterns.
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Cross-Format Asset Interoperability: Includes project state serialization (JSON), custom mesh export, texture map baking, and standalone executable bundle generation